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Welcome to Scratch Basics Introduction.

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This episode will introduce you to the Basics Scratch Working Environment, where we will explore

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different sections of the Scratch Editor. To create a game, interactive story, animation,

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or artwork in Scratch, you must add code to tell a sprite exactly what to do. A sprite

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is a computer picture that will follow your commands. And the Scratch Editor automatically

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starts with a cat's sprite for all projects. This area here is called the Sprites pane.

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You can add new sprites, delete a sprite, and see all of the different sprites that you've

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added in your project in this area. Any sprites added will appear on the stage located

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here. The stage is the area where you will see your code come to life. You can think

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of this area just like a Broadway stage where actors perform on. This is where the sprites

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will follow the coded commands that you have put together in the code area, just like actors

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follow the scripts that's created for them. The stage is also the background of your project,

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and you can personalize it by adding different backdrops from the backdrops library located

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here. Thanks for watching!

