WEBVTT

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Today, we will take you through the steps of making your sprite fly around the stage.

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This exercise is divided into two videos.

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Let's begin with video one.

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First you want to start your project by adding a sprite and a backdrop.

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For help on this step, watch the creating a sprite and backdrop video.

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Once you've added your sprite, make sure you clicked on it in the sprites pane here.

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Now it's ready to receive code.

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We're going to start by adding an events block, which will tell our code when to run.

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Click on events in the block palette, and then drag on space key press block.

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This is a keyboard input block, which means that when we press the space key on the keyboard,

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whatever code we add underneath will run.

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If you click the drop down menu here, you'll access all of the different keyboard input

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options you can choose from.

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You can choose arrow keys to start your code.

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You can choose letters on your keyboard to start your code, or you can choose numbers

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to start your code.

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I'm going to start with this space key.

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Please continue to video two.

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Thanks for watching.

